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CrowdControl/Assets/Plugins/NaughtyAttributes/Scripts/Test/HorizontalLineTest.cs

52 lines
1.1 KiB
C#

2 months ago
using UnityEngine;
namespace NaughtyAttributes.Test
{
public class HorizontalLineTest : MonoBehaviour
{
[HorizontalLine(color: EColor.Black)]
[Header("Black")]
[HorizontalLine(color: EColor.Blue)]
[Header("Blue")]
[HorizontalLine(color: EColor.Gray)]
[Header("Gray")]
[HorizontalLine(color: EColor.Green)]
[Header("Green")]
[HorizontalLine(color: EColor.Indigo)]
[Header("Indigo")]
[HorizontalLine(color: EColor.Orange)]
[Header("Orange")]
[HorizontalLine(color: EColor.Pink)]
[Header("Pink")]
[HorizontalLine(color: EColor.Red)]
[Header("Red")]
[HorizontalLine(color: EColor.Violet)]
[Header("Violet")]
[HorizontalLine(color: EColor.White)]
[Header("White")]
[HorizontalLine(color: EColor.Yellow)]
[Header("Yellow")]
[HorizontalLine(10.0f)]
[Header("Thick")]
public int line0;
public HorizontalLineNest1 nest1;
}
[System.Serializable]
public class HorizontalLineNest1
{
[HorizontalLine]
public int line1;
public HorizontalLineNest2 nest2;
}
[System.Serializable]
public class HorizontalLineNest2
{
[HorizontalLine]
public int line2;
}
}