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CrowdControl/Assets/MaxSdk/Scripts/IntegrationManager/Editor/AppLovinCommandLine.cs

95 lines
3.3 KiB
C#

2 months ago
//
// AppLovinBuildPostProcessor.cs
// AppLovin MAX Unity Plugin
//
// Created by Santosh Bagadi on 10/30/19.
// Copyright © 2019 AppLovin. All rights reserved.
//
#if UNITY_IOS || UNITY_IPHONE
using System.Diagnostics;
using System.IO;
namespace AppLovinMax.Scripts.IntegrationManager.Editor
{
/// <summary>
/// A helper class to run command line tools.
///
/// TODO: Currently only supports shell (Linux). Add support for Windows machines.
/// </summary>
public class AppLovinCommandLine
{
/// <summary>
/// Result obtained by running a command line command.
/// </summary>
public class Result
{
/// <summary>
/// Standard output stream from command line.
/// </summary>
public string StandardOutput;
/// <summary>
/// Standard error stream from command line.
/// </summary>
public string StandardError;
/// <summary>
/// Exit code returned from command line.
/// </summary>
public int ExitCode;
/// <summary>
/// The description of the result that can be used for error logging.
/// </summary>
public string Message;
}
/// <summary>
/// Runs a command line tool using the provided <see cref="toolPath"/> and <see cref="arguments"/>.
/// </summary>
/// <param name="toolPath">The tool path to run</param>
/// <param name="arguments">The arguments to be passed to the command line tool</param>
/// <param name="workingDirectory">The directory from which to run this command.</param>
/// <returns></returns>
public static Result Run(string toolPath, string arguments, string workingDirectory)
{
var stdoutFileName = Path.GetTempFileName();
var stderrFileName = Path.GetTempFileName();
var process = new Process();
process.StartInfo.UseShellExecute = true;
process.StartInfo.CreateNoWindow = false;
process.StartInfo.RedirectStandardInput = false;
process.StartInfo.RedirectStandardOutput = false;
process.StartInfo.RedirectStandardError = false;
process.StartInfo.WorkingDirectory = workingDirectory;
process.StartInfo.FileName = "bash";
process.StartInfo.Arguments = string.Format("-l -c '\"{0}\" {1} 1> {2} 2> {3}'", toolPath, arguments, stdoutFileName, stderrFileName);
process.Start();
process.WaitForExit();
var stdout = File.ReadAllText(stdoutFileName);
var stderr = File.ReadAllText(stderrFileName);
File.Delete(stdoutFileName);
File.Delete(stderrFileName);
var result = new Result();
result.StandardOutput = stdout;
result.StandardError = stderr;
result.ExitCode = process.ExitCode;
var messagePrefix = result.ExitCode == 0 ? "Command executed successfully" : "Failed to run command";
result.Message = string.Format("{0}: '{1} {2}'\nstdout: {3}\nstderr: {4}\nExit code: {5}", messagePrefix, toolPath, arguments, stdout, stderr, process.ExitCode);
return result;
}
}
}
#endif