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CrowdControl/Assets/Source/Scripts/SO/Upgrades/Skill Upgrades/Skills/SkillUpgrades.cs

10 lines
241 B
C#

3 months ago
using UnityEngine;
[CreateAssetMenu(menuName = "Game/Upgrades/Skill Upgrade")]
public class SkillUpgrades : Upgrades
{
public override UpgradesType GetUpgradeType() => UpgradesType.Skill;
public virtual void Activate()
{
}
}