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CrowdControl/Assets/Source/Scripts/SO/Upgrades/Member Upgrades/MemberUpgrades.cs

13 lines
422 B
C#

2 months ago
using System;
using UnityEngine;
[CreateAssetMenu(menuName = "Game/Upgrades/Member Upgrade")]
public class MemberUpgrades : Upgrades
{
[SerializeField] private GameObject memberPrefab;
[SerializeField] private Sprite silhouetteIcon;
public GameObject MemberPrefab => memberPrefab;
public override UpgradesType GetUpgradeType() => UpgradesType.Member;
public Sprite SilhouetteIcon => silhouetteIcon;
}