You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
CrowdControl/Assets/Feel/FeelDemos/Tactical/Materials/FeelTacticalSmokeMaterial.mat

137 lines
3.8 KiB
Plaintext

1 month ago
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FeelTacticalSmokeMaterial
m_Shader: {fileID: 4800000, guid: e5691787f973b2c4c9e7333c45119dd2, type: 3}
m_ShaderKeywords: _ALPHABLEND_ON _TIMECLAMP_HOURS_SIXTEENTH _UV1_SOURCE_WORLDXZ
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d97ec25ad6eb82242bd9451e92c8ba45, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- PixelSnap: 0
- _ALPHACLIP: 0
- _AlphaMultiplier: 1
- _AlphaThreshold: 0
- _ApplyErosion: 0
- _ApplyOpacityAfterErosion: 0
- _BlendDst: 10
- _BlendOp: 0
- _BlendSrc: 1
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMask: 255
- _ColorMode: 0
- _Cull: 2
- _CullMode: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _EmissionEnabled: 0
- _ErosionOffset: 0
- _ErosionSmoothness: 1
- _FlipbookMode: 0
- _FresnelBias: 0
- _FresnelPower: 1
- _FresnelScale: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _LightingEnabled: 1
- _Metallic: 0
- _Mode: 4
- _OcclusionStrength: 1
- _Opacity: 1
- _PUSHNORMALS: 0
- _Parallax: 0.02
- _PushNormalAmount: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _TIMECLAMP: 0
- _USECOLOR: 0
- _USE_CUSTOM1: 0
- _USE_FRESNEL: 0
- _USE_FRESNEL_VS: 0
- _UV0_Rotation: 0
- _UV1_Rotation: 0
- _UV1_SOURCE: 0
- _UVSec: 0
- _VertexColorAsErosionOffset: 0
- _ZTest: 4
- _ZWrite: 0
m_Colors:
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.078431375}
- _UV0_RotCenter: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UV0_Speed: {r: 0, g: 0, b: 0, a: 0}
- _UV1_Offset: {r: 0, g: 0, b: 0, a: 0}
- _UV1_RotCenter: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UV1_Scale: {r: 1, g: 1, b: 0, a: 0}
- _UV1_Speed: {r: 0, g: 0, b: 0, a: 0}