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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using Cysharp.Threading.Tasks.Internal;
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namespace Cysharp.Threading.Tasks
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{
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public partial struct UniTask
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{
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public static UniTask WaitUntil(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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{
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return new UniTask(WaitUntilPromise.Create(predicate, timing, cancellationToken, out var token), token);
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}
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public static UniTask WaitWhile(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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{
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return new UniTask(WaitWhilePromise.Create(predicate, timing, cancellationToken, out var token), token);
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}
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public static UniTask WaitUntilCanceled(CancellationToken cancellationToken, PlayerLoopTiming timing = PlayerLoopTiming.Update)
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{
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return new UniTask(WaitUntilCanceledPromise.Create(cancellationToken, timing, out var token), token);
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}
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public static UniTask<U> WaitUntilValueChanged<T, U>(T target, Func<T, U> monitorFunction, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<U> equalityComparer = null, CancellationToken cancellationToken = default(CancellationToken))
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where T : class
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{
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var unityObject = target as UnityEngine.Object;
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var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
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return new UniTask<U>(isUnityObject
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? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out var token)
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: WaitUntilValueChangedStandardObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out token), token);
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}
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sealed class WaitUntilPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilPromise>
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{
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static TaskPool<WaitUntilPromise> pool;
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WaitUntilPromise nextNode;
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public ref WaitUntilPromise NextNode => ref nextNode;
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static WaitUntilPromise()
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{
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TaskPool.RegisterSizeGetter(typeof(WaitUntilPromise), () => pool.Size);
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}
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Func<bool> predicate;
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CancellationToken cancellationToken;
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UniTaskCompletionSourceCore<object> core;
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WaitUntilPromise()
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{
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}
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public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new WaitUntilPromise();
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}
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result.predicate = predicate;
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result.cancellationToken = cancellationToken;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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token = result.core.Version;
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return result;
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}
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public void GetResult(short token)
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{
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try
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{
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core.GetResult(token);
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}
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finally
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{
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TryReturn();
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}
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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try
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{
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if (!predicate())
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{
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return true;
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}
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}
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catch (Exception ex)
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{
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core.TrySetException(ex);
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return false;
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}
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core.TrySetResult(null);
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return false;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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predicate = default;
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cancellationToken = default;
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return pool.TryPush(this);
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}
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}
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sealed class WaitWhilePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitWhilePromise>
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{
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static TaskPool<WaitWhilePromise> pool;
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WaitWhilePromise nextNode;
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public ref WaitWhilePromise NextNode => ref nextNode;
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static WaitWhilePromise()
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{
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TaskPool.RegisterSizeGetter(typeof(WaitWhilePromise), () => pool.Size);
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}
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Func<bool> predicate;
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CancellationToken cancellationToken;
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UniTaskCompletionSourceCore<object> core;
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WaitWhilePromise()
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{
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}
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public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new WaitWhilePromise();
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}
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result.predicate = predicate;
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result.cancellationToken = cancellationToken;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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token = result.core.Version;
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return result;
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}
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public void GetResult(short token)
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{
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try
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{
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core.GetResult(token);
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}
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finally
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{
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TryReturn();
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}
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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try
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{
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if (predicate())
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{
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return true;
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}
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}
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catch (Exception ex)
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{
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core.TrySetException(ex);
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return false;
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}
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core.TrySetResult(null);
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return false;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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predicate = default;
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cancellationToken = default;
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return pool.TryPush(this);
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}
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}
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sealed class WaitUntilCanceledPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilCanceledPromise>
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{
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static TaskPool<WaitUntilCanceledPromise> pool;
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WaitUntilCanceledPromise nextNode;
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public ref WaitUntilCanceledPromise NextNode => ref nextNode;
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static WaitUntilCanceledPromise()
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{
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TaskPool.RegisterSizeGetter(typeof(WaitUntilCanceledPromise), () => pool.Size);
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}
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CancellationToken cancellationToken;
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UniTaskCompletionSourceCore<object> core;
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WaitUntilCanceledPromise()
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{
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}
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public static IUniTaskSource Create(CancellationToken cancellationToken, PlayerLoopTiming timing, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new WaitUntilCanceledPromise();
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}
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result.cancellationToken = cancellationToken;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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token = result.core.Version;
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return result;
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}
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public void GetResult(short token)
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{
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try
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{
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core.GetResult(token);
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}
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finally
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{
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TryReturn();
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}
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetResult(null);
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return false;
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}
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return true;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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cancellationToken = default;
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return pool.TryPush(this);
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}
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}
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// where T : UnityEngine.Object, can not add constraint
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sealed class WaitUntilValueChangedUnityObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedUnityObjectPromise<T, U>>
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{
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static TaskPool<WaitUntilValueChangedUnityObjectPromise<T, U>> pool;
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WaitUntilValueChangedUnityObjectPromise<T, U> nextNode;
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public ref WaitUntilValueChangedUnityObjectPromise<T, U> NextNode => ref nextNode;
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static WaitUntilValueChangedUnityObjectPromise()
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{
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TaskPool.RegisterSizeGetter(typeof(WaitUntilValueChangedUnityObjectPromise<T, U>), () => pool.Size);
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}
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T target;
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UnityEngine.Object targetAsUnityObject;
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U currentValue;
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Func<T, U> monitorFunction;
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IEqualityComparer<U> equalityComparer;
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CancellationToken cancellationToken;
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UniTaskCompletionSourceCore<U> core;
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WaitUntilValueChangedUnityObjectPromise()
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{
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}
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public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource<U>.CreateFromCanceled(cancellationToken, out token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!pool.TryPop(out var result))
|
|
|
|
|
{
|
|
|
|
|
result = new WaitUntilValueChangedUnityObjectPromise<T, U>();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
result.target = target;
|
|
|
|
|
result.targetAsUnityObject = target as UnityEngine.Object;
|
|
|
|
|
result.monitorFunction = monitorFunction;
|
|
|
|
|
result.currentValue = monitorFunction(target);
|
|
|
|
|
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
|
|
|
|
result.cancellationToken = cancellationToken;
|
|
|
|
|
|
|
|
|
|
TaskTracker.TrackActiveTask(result, 3);
|
|
|
|
|
|
|
|
|
|
PlayerLoopHelper.AddAction(timing, result);
|
|
|
|
|
|
|
|
|
|
token = result.core.Version;
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public U GetResult(short token)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
return core.GetResult(token);
|
|
|
|
|
}
|
|
|
|
|
finally
|
|
|
|
|
{
|
|
|
|
|
TryReturn();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IUniTaskSource.GetResult(short token)
|
|
|
|
|
{
|
|
|
|
|
GetResult(token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public UniTaskStatus GetStatus(short token)
|
|
|
|
|
{
|
|
|
|
|
return core.GetStatus(token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public UniTaskStatus UnsafeGetStatus()
|
|
|
|
|
{
|
|
|
|
|
return core.UnsafeGetStatus();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void OnCompleted(Action<object> continuation, object state, short token)
|
|
|
|
|
{
|
|
|
|
|
core.OnCompleted(continuation, state, token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool MoveNext()
|
|
|
|
|
{
|
|
|
|
|
if (cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
|
|
|
|
|
{
|
|
|
|
|
core.TrySetCanceled(cancellationToken);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
U nextValue = default(U);
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
nextValue = monitorFunction(target);
|
|
|
|
|
if (equalityComparer.Equals(currentValue, nextValue))
|
|
|
|
|
{
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
{
|
|
|
|
|
core.TrySetException(ex);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
core.TrySetResult(nextValue);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool TryReturn()
|
|
|
|
|
{
|
|
|
|
|
TaskTracker.RemoveTracking(this);
|
|
|
|
|
core.Reset();
|
|
|
|
|
target = default;
|
|
|
|
|
currentValue = default;
|
|
|
|
|
monitorFunction = default;
|
|
|
|
|
equalityComparer = default;
|
|
|
|
|
cancellationToken = default;
|
|
|
|
|
return pool.TryPush(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sealed class WaitUntilValueChangedStandardObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedStandardObjectPromise<T, U>>
|
|
|
|
|
where T : class
|
|
|
|
|
{
|
|
|
|
|
static TaskPool<WaitUntilValueChangedStandardObjectPromise<T, U>> pool;
|
|
|
|
|
WaitUntilValueChangedStandardObjectPromise<T, U> nextNode;
|
|
|
|
|
public ref WaitUntilValueChangedStandardObjectPromise<T, U> NextNode => ref nextNode;
|
|
|
|
|
|
|
|
|
|
static WaitUntilValueChangedStandardObjectPromise()
|
|
|
|
|
{
|
|
|
|
|
TaskPool.RegisterSizeGetter(typeof(WaitUntilValueChangedStandardObjectPromise<T, U>), () => pool.Size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WeakReference<T> target;
|
|
|
|
|
U currentValue;
|
|
|
|
|
Func<T, U> monitorFunction;
|
|
|
|
|
IEqualityComparer<U> equalityComparer;
|
|
|
|
|
CancellationToken cancellationToken;
|
|
|
|
|
|
|
|
|
|
UniTaskCompletionSourceCore<U> core;
|
|
|
|
|
|
|
|
|
|
WaitUntilValueChangedStandardObjectPromise()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
|
|
|
|
{
|
|
|
|
|
if (cancellationToken.IsCancellationRequested)
|
|
|
|
|
{
|
|
|
|
|
return AutoResetUniTaskCompletionSource<U>.CreateFromCanceled(cancellationToken, out token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!pool.TryPop(out var result))
|
|
|
|
|
{
|
|
|
|
|
result = new WaitUntilValueChangedStandardObjectPromise<T, U>();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
result.target = new WeakReference<T>(target, false); // wrap in WeakReference.
|
|
|
|
|
result.monitorFunction = monitorFunction;
|
|
|
|
|
result.currentValue = monitorFunction(target);
|
|
|
|
|
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
|
|
|
|
result.cancellationToken = cancellationToken;
|
|
|
|
|
|
|
|
|
|
TaskTracker.TrackActiveTask(result, 3);
|
|
|
|
|
|
|
|
|
|
PlayerLoopHelper.AddAction(timing, result);
|
|
|
|
|
|
|
|
|
|
token = result.core.Version;
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public U GetResult(short token)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
return core.GetResult(token);
|
|
|
|
|
}
|
|
|
|
|
finally
|
|
|
|
|
{
|
|
|
|
|
TryReturn();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IUniTaskSource.GetResult(short token)
|
|
|
|
|
{
|
|
|
|
|
GetResult(token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public UniTaskStatus GetStatus(short token)
|
|
|
|
|
{
|
|
|
|
|
return core.GetStatus(token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public UniTaskStatus UnsafeGetStatus()
|
|
|
|
|
{
|
|
|
|
|
return core.UnsafeGetStatus();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void OnCompleted(Action<object> continuation, object state, short token)
|
|
|
|
|
{
|
|
|
|
|
core.OnCompleted(continuation, state, token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool MoveNext()
|
|
|
|
|
{
|
|
|
|
|
if (cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t)) // doesn't find = cancel.
|
|
|
|
|
{
|
|
|
|
|
core.TrySetCanceled(cancellationToken);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
U nextValue = default(U);
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
nextValue = monitorFunction(t);
|
|
|
|
|
if (equalityComparer.Equals(currentValue, nextValue))
|
|
|
|
|
{
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
{
|
|
|
|
|
core.TrySetException(ex);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
core.TrySetResult(nextValue);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool TryReturn()
|
|
|
|
|
{
|
|
|
|
|
TaskTracker.RemoveTracking(this);
|
|
|
|
|
core.Reset();
|
|
|
|
|
target = default;
|
|
|
|
|
currentValue = default;
|
|
|
|
|
monitorFunction = default;
|
|
|
|
|
equalityComparer = default;
|
|
|
|
|
cancellationToken = default;
|
|
|
|
|
return pool.TryPush(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|