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CrowdControl/Assets/Plugins/UniTask/Runtime/AsyncLazy.cs

246 lines
6.5 KiB
C#

2 months ago
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public class AsyncLazy
{
static Action<object> continuation = SetCompletionSource;
Func<UniTask> taskFactory;
UniTaskCompletionSource completionSource;
UniTask.Awaiter awaiter;
object syncLock;
bool initialized;
public AsyncLazy(Func<UniTask> taskFactory)
{
this.taskFactory = taskFactory;
this.completionSource = new UniTaskCompletionSource();
this.syncLock = new object();
this.initialized = false;
}
internal AsyncLazy(UniTask task)
{
this.taskFactory = null;
this.completionSource = new UniTaskCompletionSource();
this.syncLock = null;
this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
}
public UniTask Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{
if (Volatile.Read(ref initialized))
{
return;
}
EnsureInitializedCore();
}
void EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null)
{
var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true);
}
}
}
}
void SetCompletionSource(in UniTask.Awaiter awaiter)
{
try
{
awaiter.GetResult();
completionSource.TrySetResult();
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy)state;
try
{
self.awaiter.GetResult();
self.completionSource.TrySetResult();
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
}
}
public class AsyncLazy<T>
{
static Action<object> continuation = SetCompletionSource;
Func<UniTask<T>> taskFactory;
UniTaskCompletionSource<T> completionSource;
UniTask<T>.Awaiter awaiter;
object syncLock;
bool initialized;
public AsyncLazy(Func<UniTask<T>> taskFactory)
{
this.taskFactory = taskFactory;
this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = new object();
this.initialized = false;
}
internal AsyncLazy(UniTask<T> task)
{
this.taskFactory = null;
this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = null;
this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
}
public UniTask<T> Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{
if (Volatile.Read(ref initialized))
{
return;
}
EnsureInitializedCore();
}
void EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null)
{
var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true);
}
}
}
}
void SetCompletionSource(in UniTask<T>.Awaiter awaiter)
{
try
{
var result = awaiter.GetResult();
completionSource.TrySetResult(result);
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy<T>)state;
try
{
var result = self.awaiter.GetResult();
self.completionSource.TrySetResult(result);
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
}
}
}