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CrowdControl/Assets/Feel/MMTools/Tools/MMExtensions/MMLayermaskExtensions.cs

35 lines
862 B
C#

2 months ago
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
namespace MoreMountains.Tools
{
/// <summary>
/// Layermask Extensions
/// </summary>
public static class LayermaskExtensions
{
/// <summary>
/// Returns bool if layer is within layermask
/// </summary>
/// <param name="mask"></param>
/// <param name="layer"></param>
/// <returns></returns>
public static bool MMContains(this LayerMask mask, int layer)
{
return ((mask.value & (1 << layer)) > 0);
}
/// <summary>
/// Returns true if gameObject is within layermask
/// </summary>
/// <param name="mask"></param>
/// <param name="gameobject"></param>
/// <returns></returns>
public static bool MMContains(this LayerMask mask, GameObject gameobject)
{
return ((mask.value & (1 << gameobject.layer)) > 0);
}
}
}