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CrowdControl/Assets/3rd/StompyRobot/SRDebugger/Scripts/UI/Other/BugReportSheetController.cs

196 lines
5.3 KiB
C#

3 months ago

#if NETFX_CORE
using UnityEngine.Windows;
#endif
namespace SRDebugger.UI.Other
{
using System;
using System.Collections;
using System.Linq;
using Internal;
using Services;
using SRF;
using SRF.Service;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class BugReportSheetController : SRMonoBehaviourEx
{
[RequiredField] public GameObject ButtonContainer;
[RequiredField] public Text ButtonText;
[RequiredField] public UnityEngine.UI.Button CancelButton;
public Action CancelPressed;
[RequiredField] public InputField DescriptionField;
[RequiredField] public InputField EmailField;
[RequiredField] public Slider ProgressBar;
[RequiredField] public Text ResultMessageText;
public Action ScreenshotComplete;
[RequiredField] public UnityEngine.UI.Button SubmitButton;
public Action<bool, string> SubmitComplete;
public Action TakingScreenshot;
public bool IsCancelButtonEnabled
{
get { return CancelButton.gameObject.activeSelf; }
set { CancelButton.gameObject.SetActive(value); }
}
protected override void Start()
{
base.Start();
SetLoadingSpinnerVisible(false);
ClearErrorMessage();
ClearForm();
}
public void Submit()
{
EventSystem.current.SetSelectedGameObject(null);
ProgressBar.value = 0;
ClearErrorMessage();
SetLoadingSpinnerVisible(true);
SetFormEnabled(false);
if (!string.IsNullOrEmpty(EmailField.text))
{
SetDefaultEmailFieldContents(EmailField.text);
}
StartCoroutine(SubmitCo());
}
public void Cancel()
{
if (CancelPressed != null)
{
CancelPressed();
}
}
private IEnumerator SubmitCo()
{
if (BugReportScreenshotUtil.ScreenshotData == null && Settings.Instance.EnableBugReportScreenshot)
{
if (TakingScreenshot != null)
{
TakingScreenshot();
}
yield return new WaitForEndOfFrame();
yield return StartCoroutine(BugReportScreenshotUtil.ScreenshotCaptureCo());
if (ScreenshotComplete != null)
{
ScreenshotComplete();
}
}
var s = SRServiceManager.GetService<IBugReportService>();
var r = new BugReport();
r.Email = EmailField.text;
r.UserDescription = DescriptionField.text;
r.ConsoleLog = Service.Console.AllEntries.ToList();
r.SystemInformation = SRServiceManager.GetService<ISystemInformationService>().CreateReport();
r.ScreenshotData = BugReportScreenshotUtil.ScreenshotData;
BugReportScreenshotUtil.ScreenshotData = null;
s.SendBugReport(r, OnBugReportComplete, OnBugReportProgress);
}
private void OnBugReportProgress(float progress)
{
ProgressBar.value = progress;
}
private void OnBugReportComplete(bool didSucceed, string errorMessage)
{
if (!didSucceed)
{
ShowErrorMessage("Error sending bug report", errorMessage);
}
else
{
ClearForm();
ShowErrorMessage("Bug report submitted successfully");
}
SetLoadingSpinnerVisible(false);
SetFormEnabled(true);
if (SubmitComplete != null)
{
SubmitComplete(didSucceed, errorMessage);
}
}
protected void SetLoadingSpinnerVisible(bool visible)
{
ProgressBar.gameObject.SetActive(visible);
ButtonContainer.SetActive(!visible);
}
protected void ClearForm()
{
EmailField.text = GetDefaultEmailFieldContents();
DescriptionField.text = "";
}
protected void ShowErrorMessage(string userMessage, string serverMessage = null)
{
var txt = userMessage;
if (!string.IsNullOrEmpty(serverMessage))
{
txt += " (<b>{0}</b>)".Fmt(serverMessage);
}
ResultMessageText.text = txt;
ResultMessageText.gameObject.SetActive(true);
}
protected void ClearErrorMessage()
{
ResultMessageText.text = "";
ResultMessageText.gameObject.SetActive(false);
}
protected void SetFormEnabled(bool e)
{
SubmitButton.interactable = e;
CancelButton.interactable = e;
EmailField.interactable = e;
DescriptionField.interactable = e;
}
private string GetDefaultEmailFieldContents()
{
return PlayerPrefs.GetString("SRDEBUGGER_BUG_REPORT_LAST_EMAIL", "");
}
private void SetDefaultEmailFieldContents(string value)
{
PlayerPrefs.SetString("SRDEBUGGER_BUG_REPORT_LAST_EMAIL", value);
PlayerPrefs.Save();
}
}
}