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CrowdControl/Assets/3rd/StompyRobot/SRDebugger/Scripts/Editor/SRDebugEditorStrings.cs

43 lines
1.9 KiB
C#

3 months ago
namespace SRDebugger.Editor
{
class SRDebugEditorStrings
{
public static readonly SRDebugEditorStrings Current = new SRDebugEditorStrings();
public readonly string SettingsIsEnabledTooltip =
"If false, SRDebugger.Init prefab will not load SRDebugger. Manual calls to SRDebug.Instance.ShowDebugPanel() will still work.";
public readonly string SettingsAutoLoadTooltip =
"Automatically load SRDebugger when the game loads, even if SRDebugger.Init prefab is not present.";
public readonly string SettingsDefaultTabTooltip =
"Visible tab when panel is first opened.";
public readonly string SettingsKeyboardShortcutsTooltip =
"Enable Keyboard Shortcuts";
public readonly string SettingsCloseOnEscapeTooltip =
"Close debug panel when Escape is pressed.";
public readonly string SettingsKeyboardModifersTooltip =
"Modifier keys that must be held for keyboard shortcuts to execute.";
public readonly string SettingsDebugCameraTooltip =
"UI will render to a camera instead of overlaying the entire scene.";
public readonly string SettingsRateBoxContents =
"If you like SRDebugger, please consider leaving a rating on the Asset Store.";
public readonly string SettingsWebSiteUrl = "https://www.stompyrobot.uk/tools/srdebugger";
public readonly string SettingsAssetStoreUrl = "http://u3d.as/aZc";
public readonly string SettingsDocumentationUrl = "https://www.stompyrobot.uk/tools/srdebugger/documentation";
public readonly string SettingsSupportUrl =
"http://forum.unity3d.com/threads/srdebugger-debug-and-tweak-your-game-while-on-device-released.296403/";
public readonly string SettingsEnabledTabsDescription =
"Deselect any tabs that you do not wish to be available in the debug panel.";
}
}