You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
194 lines
5.8 KiB
C#
194 lines
5.8 KiB
C#
3 months ago
|
|
||
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Linq;
|
||
|
using System.Reflection;
|
||
|
using System.Threading.Tasks;
|
||
|
using AV.Inspector.Runtime;
|
||
|
using HarmonyLib;
|
||
|
using UnityEditor;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UIElements;
|
||
|
|
||
|
namespace AV.Inspector
|
||
|
{
|
||
|
internal class EditorDraggingPatch : PatchBase
|
||
|
{
|
||
|
static InspectorPrefs prefs => InspectorPrefs.Loaded;
|
||
|
|
||
|
const int LongHoldMS = 600;
|
||
|
const int SlowMouseMoveDelayMS = 400;
|
||
|
const float SlowMouseDeltaThreshold = 40;
|
||
|
|
||
|
const float DragAreaHeight = 22;
|
||
|
const float DefaultDragAreaHeight = 5;
|
||
|
const float DragMarkerHeight = 4;
|
||
|
const float DragMarkerY = 2;
|
||
|
|
||
|
static readonly Type EditorDraggingType = EditorAssembly.GetType("UnityEditor.EditorDragging");
|
||
|
|
||
|
static Action onPerformDrag;
|
||
|
static bool isAnyDragging;
|
||
|
|
||
|
static Vector2 mousePos;
|
||
|
static Vector2 holdMousePos;
|
||
|
|
||
|
|
||
|
[InitializeOnInspector]
|
||
|
static void OnInspector()
|
||
|
{
|
||
|
Runtime.SmartInspector.OnSetupEditorElement += OnSetupEditorElement;
|
||
|
}
|
||
|
|
||
|
protected override IEnumerable<Patch> GetPatches()
|
||
|
{
|
||
|
yield return new Patch(AccessTools.Method(EditorDraggingType, "GetTargetRect"), postfix: nameof(GetTargetRect_));
|
||
|
yield return new Patch(AccessTools.Method(EditorDraggingType, "GetMarkerRect"), postfix: nameof(GetMarkerRect_));
|
||
|
yield return new Patch(AccessTools.Method(EditorDraggingType, "HandleDragPerformEvent"), prefix: nameof(_HandleDragPerformEvent));
|
||
|
}
|
||
|
|
||
|
|
||
|
static void OnSetupEditorElement(Runtime.SmartInspector.EditorElement x)
|
||
|
{
|
||
|
var element = x.element.x;
|
||
|
var footer = x.footer.x;
|
||
|
var window = x.window;
|
||
|
|
||
|
var dragging = false;
|
||
|
|
||
|
// Footer == Drag/Drop Area
|
||
|
footer.visible = false;
|
||
|
footer.pickingMode = PickingMode.Ignore;
|
||
|
footer.style.position = Position.Absolute;
|
||
|
footer.style.left = 0;
|
||
|
footer.style.right = 0;
|
||
|
footer.style.bottom = 0;
|
||
|
footer.style.height = prefs.useSmartDrag ? DragAreaHeight : DefaultDragAreaHeight;
|
||
|
|
||
|
footer.onGUIHandler += () =>
|
||
|
{
|
||
|
if (!isAnyDragging)
|
||
|
return;
|
||
|
|
||
|
if (dragging)
|
||
|
mousePos = Event.current.mousePosition;
|
||
|
};
|
||
|
|
||
|
element.RegisterCallback<DragEnterEvent>(evt => EnterDrag());
|
||
|
|
||
|
element.RegisterCallback<MouseLeaveEvent>(evt => LeaveDrag());
|
||
|
element.RegisterCallback<DragLeaveEvent>(evt => LeaveDrag());
|
||
|
element.RegisterCallback<DragPerformEvent>(evt => LeaveDrag());
|
||
|
|
||
|
// Hides drag area when user is holding mouse still to drag into object field or expand header.
|
||
|
async void LeaveOnLongHold()
|
||
|
{
|
||
|
if (!prefs.useSmartDrag)
|
||
|
return;
|
||
|
// Don't leave until mouse is at rest! Ignore small delta
|
||
|
while ((holdMousePos - mousePos).magnitude > SlowMouseDeltaThreshold)
|
||
|
{
|
||
|
holdMousePos = mousePos;
|
||
|
|
||
|
await Task.Delay(SlowMouseMoveDelayMS);
|
||
|
|
||
|
window.Repaint();
|
||
|
}
|
||
|
|
||
|
await Task.Delay(LongHoldMS);
|
||
|
|
||
|
if (dragging)
|
||
|
LeaveDrag();
|
||
|
|
||
|
window.Repaint();
|
||
|
}
|
||
|
|
||
|
|
||
|
void OnBeginDrag()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void OnPerformDrag()
|
||
|
{
|
||
|
if (isAnyDragging)
|
||
|
{
|
||
|
isAnyDragging = false;
|
||
|
}
|
||
|
|
||
|
LeaveDrag();
|
||
|
}
|
||
|
|
||
|
void EnterDrag()
|
||
|
{
|
||
|
if (!IsComponentDragging())
|
||
|
return;
|
||
|
|
||
|
dragging = true;
|
||
|
|
||
|
if (!isAnyDragging)
|
||
|
{
|
||
|
isAnyDragging = true;
|
||
|
OnBeginDrag();
|
||
|
}
|
||
|
|
||
|
onPerformDrag += OnPerformDrag;
|
||
|
|
||
|
LeaveOnLongHold();
|
||
|
|
||
|
footer.visible = true;
|
||
|
footer.pickingMode = PickingMode.Position;
|
||
|
}
|
||
|
void LeaveDrag()
|
||
|
{
|
||
|
dragging = false;
|
||
|
footer.visible = false;
|
||
|
footer.pickingMode = PickingMode.Ignore;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void _HandleDragPerformEvent()
|
||
|
{
|
||
|
onPerformDrag?.Invoke();
|
||
|
onPerformDrag = null;
|
||
|
isAnyDragging = false;
|
||
|
}
|
||
|
|
||
|
static bool IsComponentDragging()
|
||
|
{
|
||
|
var draggedObjects = DragAndDrop.objectReferences;
|
||
|
|
||
|
if (draggedObjects.Length == 0)
|
||
|
return false;
|
||
|
if (draggedObjects.All(o => o is Component && !(o is Transform)))
|
||
|
return true;
|
||
|
if (draggedObjects.All(o => o is MonoScript))
|
||
|
return true;
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
static void GetTargetRect_(ref Rect __result)
|
||
|
{
|
||
|
if (!prefs.useSmartDrag)
|
||
|
return;
|
||
|
__result.height = DragAreaHeight;
|
||
|
}
|
||
|
|
||
|
static void GetMarkerRect_(ref Rect __result
|
||
|
#if !UNITY_2020_3_OR_NEWER
|
||
|
, float markerY, bool targetAbove
|
||
|
#endif
|
||
|
)
|
||
|
{
|
||
|
if (!prefs.useSmartDrag)
|
||
|
return;
|
||
|
__result.y = __result.yMax - DragMarkerHeight;
|
||
|
__result.height = DragMarkerHeight;
|
||
|
|
||
|
#if UNITY_2020_1_OR_NEWER
|
||
|
__result.y += DragMarkerY;
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
}
|