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CrowdControl/Assets/3rd/Plugins/Smart-Inspector/Drawers/UnityEventCompactDrawer.cs

552 lines
21 KiB
C#

3 months ago
#if UNITY_EDITOR
// Unity C# reference source
// https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/UnityEventDrawer.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEditor;
using UnityEngine.Events;
using UnityEditorInternal;
using Object = UnityEngine.Object;
[CustomPropertyDrawer(typeof(UnityEventBase), true)]
public class UnityEventCompactDrawer : PropertyDrawer
{
protected class State
{
internal ReorderableList m_ReorderableList;
public SerializedProperty property;
public int lastSelectedIndex;
}
static MethodInfo BuildPopupList = typeof(UnityEventDrawer).GetMethod("BuildPopupList", BindingFlags.Static | BindingFlags.NonPublic);
static MethodInfo GetEventParams = typeof(UnityEventDrawer).GetMethod("GetEventParams", BindingFlags.Static | BindingFlags.NonPublic);
static MethodInfo GetDummyEvent = typeof(UnityEventDrawer).GetMethod("GetDummyEvent", BindingFlags.Static | BindingFlags.NonPublic);
static GUIStyle foldoutHeader;
static float VerticalSpacing => EditorGUIUtility.standardVerticalSpacing;
static float Spacing => 3;
static readonly GUIContent DropdownIcon = EditorGUIUtility.IconContent("icon dropdown");
static readonly GUIContent MixedValueContent = EditorGUIUtility.TrTextContent("—", "Mixed Values");
static readonly GUIContent TempContent = new GUIContent();
private const string kNoFunctionString = "No Function";
//Persistent Listener Paths
internal const string kInstancePath = "m_Target";
internal const string kCallStatePath = "m_CallState";
internal const string kArgumentsPath = "m_Arguments";
internal const string kModePath = "m_Mode";
internal const string kMethodNamePath = "m_MethodName";
//ArgumentCache paths
internal const string kFloatArgument = "m_FloatArgument";
internal const string kIntArgument = "m_IntArgument";
internal const string kObjectArgument = "m_ObjectArgument";
internal const string kStringArgument = "m_StringArgument";
internal const string kBoolArgument = "m_BoolArgument";
internal const string kObjectArgumentAssemblyTypeName = "m_ObjectArgumentAssemblyTypeName";
string m_Text;
UnityEventBase m_DummyEvent;
SerializedProperty m_Prop;
SerializedProperty m_ListenersArray;
const int kExtraSpacing = 2;
//State:
ReorderableList m_ReorderableList;
int m_LastSelectedIndex;
State currentState;
Dictionary<string, State> m_States = new Dictionary<string, State>();
private State GetState(SerializedProperty prop)
{
State state;
string key = prop.propertyPath;
m_States.TryGetValue(key, out state);
// ensure the cached SerializedProperty is synchronized (case 974069)
if (state == null || state.m_ReorderableList.serializedProperty.serializedObject != prop.serializedObject)
{
if (state == null)
state = new State();
SerializedProperty listenersArray = prop.FindPropertyRelative("m_PersistentCalls.m_Calls");
state.m_ReorderableList =
new ReorderableList(prop.serializedObject, listenersArray, true, true, true, true)
{
drawHeaderCallback = null,
drawFooterCallback = _ => {},
drawElementCallback = DrawEvent,
elementHeightCallback = OnGetElementHeight,
drawElementBackgroundCallback = DrawElementBackground,
onSelectCallback = OnSelectEvent,
onReorderCallback = OnReorderEvent,
onAddCallback = OnAddEvent,
onRemoveCallback = OnRemoveEvent,
headerHeight = 0,
footerHeight = 0,
};
m_States[key] = state;
}
return state;
}
void DrawElementBackground(Rect rect, int index, bool active, bool focused)
{
var isPro = EditorGUIUtility.isProSkin;
var color = GUI.color;
// Dark-blue color in Light theme looks super ugly with reorderable lists :(
focused = isPro ? focused : false;
ReorderableList.defaultBehaviours.DrawElementBackground(rect, index, active, focused, true);
GUI.color = color;
}
private State RestoreState(SerializedProperty property)
{
State state = GetState(property);
m_ListenersArray = state.m_ReorderableList.serializedProperty;
m_ReorderableList = state.m_ReorderableList;
m_LastSelectedIndex = state.lastSelectedIndex;
m_ReorderableList.index = m_LastSelectedIndex;
return state;
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
m_Prop = property;
m_Text = label.text;
currentState = RestoreState(property);
currentState.property = property;
OnGUI(position);
currentState.lastSelectedIndex = m_LastSelectedIndex;
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
RestoreState(property);
float height = 0f;
if (m_ReorderableList != null)
{
if (!m_ReorderableList.serializedProperty.isExpanded)
return EditorGUIUtility.singleLineHeight + VerticalSpacing + VerticalSpacing;
height = m_ReorderableList.GetHeight();
height += EditorGUIUtility.singleLineHeight;
}
return height + VerticalSpacing;
}
public void OnGUI(Rect rect)
{
if (m_ListenersArray == null || !m_ListenersArray.isArray)
return;
m_DummyEvent = GetDummyEvent.Invoke(null, new [] { m_Prop }) as UnityEventBase;
if (m_DummyEvent == null)
return;
if (m_ReorderableList != null)
{
if (ReorderableList.defaultBehaviours == null)
m_ReorderableList.DoList(Rect.zero);
var oldIndent = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
rect.xMin += 8 * oldIndent;
var headerRect = new Rect(rect.x, rect.y, rect.width, 18);
var listRect = new Rect(rect) { yMin = headerRect.yMax };
ReorderableList.defaultBehaviours.DrawHeaderBackground(headerRect);
var isExpanded = DrawListHeader(headerRect, m_ReorderableList);
if (isExpanded)
{
ReorderableList.defaultBehaviours.draggingHandle.fixedWidth = 6;
m_ReorderableList.DoList(listRect);
ReorderableList.defaultBehaviours.draggingHandle.fixedWidth = 0;
}
EditorGUI.indentLevel = oldIndent;
}
}
protected virtual bool DrawListHeader(Rect rect, ReorderableList list)
{
const int sizeWidth = 24;
const int buttonsWidth = 54;
var property = list.serializedProperty;
rect.xMin += 16;
rect.yMin += 1;
rect.height = EditorGUIUtility.singleLineHeight;
var foldoutRect = new Rect(rect);
foldoutRect.width -= buttonsWidth + sizeWidth;
foldoutRect.height -= 1;
if (foldoutHeader == null)
foldoutHeader = new GUIStyle(EditorStyles.foldoutHeader) {
richText = true, fontStyle = FontStyle.Normal, clipping = TextClipping.Clip,
fixedHeight = 0, padding = new RectOffset(14, 5, 2, 2),
};
// Header
{
var eventParams = (string)GetEventParams.Invoke(null, new[] { m_DummyEvent });
var hex = EditorGUIUtility.isProSkin ? "ffffff" : "000000";
var text = (string.IsNullOrEmpty(m_Text) ? "Event" : m_Text) + $"<color=#{hex}70>{eventParams}</color>";
property.isExpanded = EditorGUI.BeginFoldoutHeaderGroup(foldoutRect, property.isExpanded, text, foldoutHeader);
EditorGUI.EndFoldoutHeaderGroup();
}
var sizeRect = new Rect(rect) { x = foldoutRect.xMax, width = sizeWidth };
sizeRect.yMin += 1;
sizeRect.height -= 1;
// Size field
{
EditorGUI.BeginChangeCheck();
var numberField = EditorStyles.numberField;
numberField.contentOffset = new Vector2(0, -1);
var arraySize = EditorGUI.IntField(sizeRect, property.arraySize);
numberField.contentOffset = Vector2.zero;
if (EditorGUI.EndChangeCheck())
property.arraySize = arraySize;
}
var footerRect = new Rect(rect) { x = sizeRect.xMax + 12, width = buttonsWidth };
footerRect.yMin += 1;
// Footer buttons
{
var footerBg = ReorderableList.defaultBehaviours.footerBackground;
footerBg.fixedHeight = 0.01f;
ReorderableList.defaultBehaviours.DrawFooter(footerRect, list);
footerBg.fixedHeight = 0;
}
return property.isExpanded;
}
static PersistentListenerMode GetMode(SerializedProperty mode)
{
return (PersistentListenerMode) mode.enumValueIndex;
}
float OnGetElementHeight(int index)
{
if (m_ReorderableList == null)
return 0;
var element = m_ListenersArray.GetArrayElementAtIndex(index);
var mode = element.FindPropertyRelative(kModePath);
var modeEnum = GetMode(mode);
var spacing = VerticalSpacing + kExtraSpacing;
if (modeEnum == PersistentListenerMode.Object || (modeEnum != PersistentListenerMode.Void && modeEnum != PersistentListenerMode.EventDefined))
return EditorGUIUtility.singleLineHeight * 2 + VerticalSpacing + spacing;
return EditorGUIUtility.singleLineHeight + spacing;
}
protected virtual void DrawEvent(Rect rect, int index, bool isActive, bool isFocused)
{
var pListener = m_ListenersArray.GetArrayElementAtIndex(index);
var contentRect = rect;
contentRect.xMin -= 6;
contentRect.xMax += 2;
contentRect.y += 1;
Rect[] subRects = GetRowRects(contentRect);
Rect enabledRect = subRects[0];
Rect goRect = subRects[1];
Rect functionRect = subRects[2];
Rect argRect = subRects[3];
// find the current event target...
var callState = pListener.FindPropertyRelative(kCallStatePath);
var mode = pListener.FindPropertyRelative(kModePath);
var arguments = pListener.FindPropertyRelative(kArgumentsPath);
var listenerTarget = pListener.FindPropertyRelative(kInstancePath);
var methodName = pListener.FindPropertyRelative(kMethodNamePath);
Color c = GUI.backgroundColor;
GUI.backgroundColor = Color.white;
var callStateEnum = (UnityEventCallState)callState.enumValueIndex;
var isEditorAndRuntime = callStateEnum == UnityEventCallState.EditorAndRuntime;
var isRuntime = callStateEnum == UnityEventCallState.RuntimeOnly;
var toggleRect = enabledRect;
toggleRect.width = 16;
if (isEditorAndRuntime || (isRuntime && Application.isPlaying))
{
var markRect = new Rect(rect) { width = 2 };
markRect.x -= 20;
EditorGUI.DrawRect(markRect, new Color(1, 0.7f, 0.4f, 1));
}
var evt = Event.current;
var color = GUI.color;
var mousePos = evt.mousePosition;
{
var isHover = toggleRect.Contains(mousePos);
if (isHover)
{
// Ooh, these beautiful 2-pixels of rounded edges..
GUI.DrawTexture(toggleRect, Texture2D.whiteTexture, ScaleMode.ScaleToFit, true, 1, new Color(1, 1, 1, 0.15f), Vector4.zero, 2);
}
}
GUI.color = new Color(1, 1, 1, 0.75f);
GUI.Box(toggleRect, DropdownIcon, EditorStyles.centeredGreyMiniLabel);
GUI.color = color;
GUI.color = new Color(0, 0, 0, 0);
EditorGUI.PropertyField(toggleRect, callState, GUIContent.none);
GUI.color = color;
var isOff = callStateEnum == UnityEventCallState.Off;
EditorGUI.BeginDisabledGroup(isOff);
EditorGUI.BeginChangeCheck();
{
GUI.Box(goRect, GUIContent.none);
EditorGUI.PropertyField(goRect, listenerTarget, GUIContent.none);
if (EditorGUI.EndChangeCheck())
methodName.stringValue = null;
}
SerializedProperty argument;
var modeEnum = GetMode(mode);
//only allow argument if we have a valid target / method
if (listenerTarget.objectReferenceValue == null || string.IsNullOrEmpty(methodName.stringValue))
modeEnum = PersistentListenerMode.Void;
switch (modeEnum)
{
case PersistentListenerMode.Float:
argument = arguments.FindPropertyRelative(kFloatArgument);
break;
case PersistentListenerMode.Int:
argument = arguments.FindPropertyRelative(kIntArgument);
break;
case PersistentListenerMode.Object:
argument = arguments.FindPropertyRelative(kObjectArgument);
break;
case PersistentListenerMode.String:
argument = arguments.FindPropertyRelative(kStringArgument);
break;
case PersistentListenerMode.Bool:
argument = arguments.FindPropertyRelative(kBoolArgument);
break;
default:
argument = arguments.FindPropertyRelative(kIntArgument);
break;
}
var desiredArgTypeName = arguments.FindPropertyRelative(kObjectArgumentAssemblyTypeName).stringValue;
var desiredType = typeof(Object);
if (!string.IsNullOrEmpty(desiredArgTypeName))
desiredType = Type.GetType(desiredArgTypeName, false) ?? typeof(Object);
argRect.xMin = goRect.xMax + Spacing;
if (modeEnum == PersistentListenerMode.Object)
{
EditorGUI.BeginChangeCheck();
var result = EditorGUI.ObjectField(argRect, GUIContent.none, argument.objectReferenceValue, desiredType, true);
if (EditorGUI.EndChangeCheck())
argument.objectReferenceValue = result;
}
else if (modeEnum != PersistentListenerMode.Void && modeEnum != PersistentListenerMode.EventDefined)
{
EditorGUI.PropertyField(argRect, argument, GUIContent.none);
}
using (new EditorGUI.DisabledScope(listenerTarget.objectReferenceValue == null))
{
EditorGUI.BeginProperty(functionRect, GUIContent.none, methodName);
{
GUIContent buttonContent;
if (EditorGUI.showMixedValue)
{
buttonContent = MixedValueContent;
}
else
{
var buttonLabel = new StringBuilder();
if (listenerTarget.objectReferenceValue == null || string.IsNullOrEmpty(methodName.stringValue))
{
buttonLabel.Append(kNoFunctionString);
}
else if (!UnityEventDrawer.IsPersistantListenerValid(m_DummyEvent, methodName.stringValue, listenerTarget.objectReferenceValue, GetMode(mode), desiredType))
{
var instanceString = "UnknownComponent";
var instance = listenerTarget.objectReferenceValue;
if (instance != null)
instanceString = instance.GetType().Name;
buttonLabel.Append(string.Format("<Missing {0}.{1}>", instanceString, methodName.stringValue));
}
else
{
buttonLabel.Append(listenerTarget.objectReferenceValue.GetType().Name);
if (!string.IsNullOrEmpty(methodName.stringValue))
{
buttonLabel.Append(".");
if (methodName.stringValue.StartsWith("set_"))
buttonLabel.Append(methodName.stringValue.Substring(4));
else
buttonLabel.Append(methodName.stringValue);
}
}
TempContent.text = buttonLabel.ToString();
buttonContent = TempContent;
}
if (GUI.Button(functionRect, buttonContent, EditorStyles.popup))
{
var popup = BuildPopupList.Invoke(null, new object[] { listenerTarget.objectReferenceValue, m_DummyEvent, pListener }) as GenericMenu;
popup.DropDown(functionRect);
}
}
EditorGUI.EndProperty();
}
EditorGUI.EndDisabledGroup();
GUI.backgroundColor = c;
}
Rect[] GetRowRects(Rect rect)
{
Rect[] rects = new Rect[4];
rect.height = EditorGUIUtility.singleLineHeight;
rect.y += 2;
Rect enabledRect = rect;
enabledRect.width = 16 + Spacing - 1;
Rect goRect = rect;
goRect.xMin = enabledRect.xMax;
goRect.width = rect.width;
// Shrink object field when inspector is small
goRect.width *= Mathf.Lerp(0, 0.4f, (rect.width - 125) / (350 - 100));
goRect.width = Mathf.Max(goRect.width, 35);
Rect functionRect = rect;
functionRect.xMin = goRect.xMax + Spacing;
Rect argRect = rect;
argRect.y += EditorGUIUtility.singleLineHeight + VerticalSpacing;
rects[0] = enabledRect;
rects[1] = goRect;
rects[2] = functionRect;
rects[3] = argRect;
return rects;
}
protected virtual void OnRemoveEvent(ReorderableList list)
{
ReorderableList.defaultBehaviours.DoRemoveButton(list);
m_LastSelectedIndex = list.index;
}
protected virtual void OnAddEvent(ReorderableList list)
{
if (m_ListenersArray.hasMultipleDifferentValues)
{
//When increasing a multi-selection array using Serialized Property
//Data can be overwritten if there is mixed values.
//The Serialization system applies the Serialized data of one object, to all other objects in the selection.
//We handle this case here, by creating a SerializedObject for each object.
//Case 639025.
foreach (var targetObject in m_ListenersArray.serializedObject.targetObjects)
{
using (var temSerialziedObject = new SerializedObject(targetObject))
{
var listenerArrayProperty = temSerialziedObject.FindProperty(m_ListenersArray.propertyPath);
listenerArrayProperty.arraySize += 1;
temSerialziedObject.ApplyModifiedProperties();
}
}
m_ListenersArray.serializedObject.SetIsDifferentCacheDirty();
m_ListenersArray.serializedObject.Update();
list.index = list.serializedProperty.arraySize - 1;
}
else
{
ReorderableList.defaultBehaviours.DoAddButton(list);
}
m_LastSelectedIndex = list.index;
var pListener = m_ListenersArray.GetArrayElementAtIndex(list.index);
var callState = pListener.FindPropertyRelative(kCallStatePath);
var listenerTarget = pListener.FindPropertyRelative(kInstancePath);
var methodName = pListener.FindPropertyRelative(kMethodNamePath);
var mode = pListener.FindPropertyRelative(kModePath);
var arguments = pListener.FindPropertyRelative(kArgumentsPath);
callState.enumValueIndex = (int) UnityEventCallState.RuntimeOnly;
listenerTarget.objectReferenceValue = null;
methodName.stringValue = null;
mode.enumValueIndex = (int) PersistentListenerMode.Void;
arguments.FindPropertyRelative(kFloatArgument).floatValue = 0;
arguments.FindPropertyRelative(kIntArgument).intValue = 0;
arguments.FindPropertyRelative(kObjectArgument).objectReferenceValue = null;
arguments.FindPropertyRelative(kStringArgument).stringValue = null;
arguments.FindPropertyRelative(kObjectArgumentAssemblyTypeName).stringValue = null;
}
protected virtual void OnSelectEvent(ReorderableList list)
{
m_LastSelectedIndex = list.index;
}
protected virtual void OnReorderEvent(ReorderableList list)
{
m_LastSelectedIndex = list.index;
}
}
#endif