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CrowdControl/Assets/3rd/Plugins/Easy Save 3/Scripts/Writers/ES3JSONWriter.cs

234 lines
6.2 KiB
C#

2 months ago
using System.Collections.Generic;
using System.Collections;
using System.IO;
using System;
using UnityEngine;
using System.Text;
using System.Globalization;
namespace ES3Internal
{
internal class ES3JSONWriter : ES3Writer
{
internal StreamWriter baseWriter;
private bool isFirstProperty = true;
public ES3JSONWriter(Stream stream, ES3Settings settings) : this(stream, settings, true, true){}
internal ES3JSONWriter(Stream stream, ES3Settings settings, bool writeHeaderAndFooter, bool mergeKeys) : base(settings, writeHeaderAndFooter, mergeKeys)
{
baseWriter = new StreamWriter(stream);
StartWriteFile();
}
#region WritePrimitive(value) methods.
internal override void WritePrimitive(int value) { baseWriter.Write(value); }
internal override void WritePrimitive(float value) { baseWriter.Write(value.ToString("R", CultureInfo.InvariantCulture)); }
internal override void WritePrimitive(bool value) { baseWriter.Write(value ? "true" : "false"); }
internal override void WritePrimitive(decimal value) { baseWriter.Write(value.ToString(CultureInfo.InvariantCulture)); }
internal override void WritePrimitive(double value) { baseWriter.Write(value.ToString("R", CultureInfo.InvariantCulture)); }
internal override void WritePrimitive(long value) { baseWriter.Write(value); }
internal override void WritePrimitive(ulong value) { baseWriter.Write(value); }
internal override void WritePrimitive(uint value) { baseWriter.Write(value); }
internal override void WritePrimitive(byte value) { baseWriter.Write(System.Convert.ToInt32(value)); }
internal override void WritePrimitive(sbyte value) { baseWriter.Write(System.Convert.ToInt32(value)); }
internal override void WritePrimitive(short value) { baseWriter.Write(System.Convert.ToInt32(value)); }
internal override void WritePrimitive(ushort value) { baseWriter.Write(System.Convert.ToInt32(value)); }
internal override void WritePrimitive(char value) { WritePrimitive( value.ToString() ); }
internal override void WritePrimitive(byte[] value) { WritePrimitive( System.Convert.ToBase64String(value) ); }
internal override void WritePrimitive(string value)
{
baseWriter.Write("\"");
// Escape any quotation marks within the string.
for(int i = 0; i<value.Length; i++)
{
char c = value[i];
switch(c)
{
case '\"':
case '“':
case '”':
case '\\':
case '/':
baseWriter.Write('\\');
baseWriter.Write(c);
break;
case '\b':
baseWriter.Write("\\b");
break;
case '\f':
baseWriter.Write("\\f");
break;
case '\n':
baseWriter.Write("\\n");
break;
case '\r':
baseWriter.Write("\\r");
break;
case '\t':
baseWriter.Write("\\t");
break;
default:
baseWriter.Write(c);
break;
}
}
baseWriter.Write("\"");
}
internal override void WriteNull()
{
baseWriter.Write("null");
}
#endregion
#region Format-specific methods
private static bool CharacterRequiresEscaping(char c)
{
return c == '\"' || c == '\\' || c == '“' || c == '”';
}
private void WriteCommaIfRequired()
{
if (!isFirstProperty)
baseWriter.Write(',');
else
isFirstProperty = false;
WriteNewlineAndTabs();
}
internal override void WriteRawProperty(string name, byte[] value)
{
StartWriteProperty(name); baseWriter.Write(settings.encoding.GetString(value, 0, value.Length)); EndWriteProperty(name);
}
internal override void StartWriteFile()
{
if (writeHeaderAndFooter)
baseWriter.Write('{');
base.StartWriteFile();
}
internal override void EndWriteFile()
{
base.EndWriteFile();
WriteNewlineAndTabs();
if(writeHeaderAndFooter)
baseWriter.Write('}');
}
internal override void StartWriteProperty(string name)
{
base.StartWriteProperty(name);
WriteCommaIfRequired();
Write(name);
if(settings.prettyPrint)
baseWriter.Write(' ');
baseWriter.Write(':');
if (settings.prettyPrint)
baseWriter.Write(' ');
}
internal override void EndWriteProperty(string name)
{
// It's not necessary to perform any operations after writing the property in JSON.
base.EndWriteProperty(name);
}
internal override void StartWriteObject(string name)
{
base.StartWriteObject(name);
isFirstProperty = true;
baseWriter.Write('{');
}
internal override void EndWriteObject(string name)
{
base.EndWriteObject(name);
// Set isFirstProperty to false incase we didn't write any properties, in which case
// WriteCommaIfRequired() is never called.
isFirstProperty = false;
WriteNewlineAndTabs();
baseWriter.Write('}');
}
internal override void StartWriteCollection()
{
base.StartWriteCollection();
baseWriter.Write('[');
WriteNewlineAndTabs();
}
internal override void EndWriteCollection()
{
base.EndWriteCollection();
WriteNewlineAndTabs();
baseWriter.Write(']');
}
internal override void StartWriteCollectionItem(int index)
{
if(index != 0)
baseWriter.Write(',');
}
internal override void EndWriteCollectionItem(int index)
{
}
internal override void StartWriteDictionary()
{
StartWriteObject(null);
}
internal override void EndWriteDictionary()
{
EndWriteObject(null);
}
internal override void StartWriteDictionaryKey(int index)
{
if(index != 0)
baseWriter.Write(',');
}
internal override void EndWriteDictionaryKey(int index)
{
baseWriter.Write(':');
}
internal override void StartWriteDictionaryValue(int index)
{
}
internal override void EndWriteDictionaryValue(int index)
{
}
#endregion
public override void Dispose()
{
baseWriter.Dispose();
}
public void WriteNewlineAndTabs()
{
if (settings.prettyPrint)
{
baseWriter.Write(Environment.NewLine);
for (int i = 0; i < serializationDepth; i++)
baseWriter.Write('\t');
}
}
}
}