24 lines
291 B
C#
24 lines
291 B
C#
6 months ago
|
using UnityEngine;
|
||
|
|
||
|
public class PlayerState
|
||
|
{
|
||
|
public virtual void Enter()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public virtual void HandleInput()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public virtual void LogicUpdate()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public virtual void PhysicsUpdate()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public virtual void Exit()
|
||
|
{
|
||
|
}
|
||
|
}
|