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CrowdControl/Assets/3rd/D2D_Scripts/Gameplay/PlayerHook.cs

22 lines
402 B
C#

1 month ago
using UnityEngine;
using System;
using System.Collections;
using System.Linq;
using D2D;
using D2D.Common;
using D2D.Core;
using D2D.Gameplay;
using D2D.Utilities;
using DG.Tweening;
namespace D2D
{
public class PlayerHook : TransformHook
{
protected override void Start()
{
base.Start();
Target = FindObjectOfType<Player>().transform;
}
}
}