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CrowdControl/Assets/GleyPlugins/Ads/Scripts/VisualScriptingSupport/GameFlowSupport/UserConsentWasSet.cs

15 lines
310 B
C#

1 month ago
#if USE_GAMEFLOW_SUPPORT
namespace GleyMobileAds
{
using GameFlow;
public class UserConsentWasSet : Function
{
protected override void OnExecute()
{
base.OnExecute();
_output.SetValue(Advertisements.Instance.UserConsentWasSet());
}
}
}
#endif