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CrowdControl/Assets/Feel/MMTools/Tools/MMParticles/MMVisibleParticle.cs

20 lines
559 B
C#

2 months ago
using UnityEngine;
using System.Collections;
namespace MoreMountains.Tools
{
/// <summary>
/// Adds this class to particles to force their sorting layer
/// </summary>
[AddComponentMenu("More Mountains/Tools/Particles/MMVisibleParticle")]
public class MMVisibleParticle : MonoBehaviour {
/// <summary>
/// Sets the particle system's renderer to the Visible Particles sorting layer
/// </summary>
protected virtual void Start ()
{
GetComponent<ParticleSystem>().GetComponent<Renderer>().sortingLayerName = "VisibleParticles";
}
}
}