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using UnityEngine;
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namespace MoreMountains.Tools
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{
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/// <summary>
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/// An event used to broadcast slider events from a MMDebugMenu
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/// </summary>
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public struct MMDebugMenuSliderEvent
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{
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static private event Delegate OnEvent;
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] private static void RuntimeInitialization() { OnEvent = null; }
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static public void Register(Delegate callback) { OnEvent += callback; }
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static public void Unregister(Delegate callback) { OnEvent -= callback; }
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public enum EventModes { FromSlider, SetSlider }
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public delegate void Delegate(string sliderEventName, float value, EventModes eventMode = EventModes.FromSlider);
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static public void Trigger(string sliderEventName, float value, EventModes eventMode = EventModes.FromSlider)
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{
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OnEvent?.Invoke(sliderEventName, value, eventMode);
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}
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}
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}
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