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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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using System.Reflection;
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namespace MoreMountains.Tools
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{
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[System.AttributeUsage(System.AttributeTargets.Field)]
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public class MMInspectorButtonAttribute : PropertyAttribute
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{
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public readonly string MethodName;
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public MMInspectorButtonAttribute(string MethodName)
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{
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this.MethodName = MethodName;
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}
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}
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#if UNITY_EDITOR
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[CustomPropertyDrawer(typeof(MMInspectorButtonAttribute))]
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public class InspectorButtonPropertyDrawer : PropertyDrawer
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{
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private MethodInfo _eventMethodInfo = null;
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public override void OnGUI(Rect position, SerializedProperty prop, GUIContent label)
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{
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MMInspectorButtonAttribute inspectorButtonAttribute = (MMInspectorButtonAttribute)attribute;
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float buttonLength = position.width;
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Rect buttonRect = new Rect(position.x, position.y, buttonLength, position.height);
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GUI.skin.button.alignment = TextAnchor.MiddleLeft;
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if (GUI.Button(buttonRect, inspectorButtonAttribute.MethodName))
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{
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System.Type eventOwnerType = prop.serializedObject.targetObject.GetType();
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string eventName = inspectorButtonAttribute.MethodName;
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if (_eventMethodInfo == null)
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{
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_eventMethodInfo = eventOwnerType.GetMethod(eventName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
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}
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if (_eventMethodInfo != null)
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{
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_eventMethodInfo.Invoke(prop.serializedObject.targetObject, null);
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}
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else
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{
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Debug.LogWarning(string.Format("InspectorButton: Unable to find method {0} in {1}", eventName, eventOwnerType));
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}
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}
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}
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}
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#endif
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}
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