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CrowdControl/Assets/3rd/Plugins/UltEvents/Misc/Names.cs

52 lines
1.8 KiB
C#

1 month ago
// UltEvents // Copyright 2020 Kybernetik //
namespace UltEvents
{
/// <summary>[Editor-Only] The names of various types and members in <see cref="UltEvents"/>.</summary>
internal static class Names
{
public const string
Namespace = "UltEvents",
PersistentArgumentType = "PersistentArgumentType";
/// <summary>[Editor-Only] The names of various members in <see cref="UltEvents.PersistentArgument"/>.</summary>
internal static class PersistentArgument
{
public const string
Class = "PersistentArgument",
Type = "_Type",
Int = "_Int",
String = "_String",
X = "_X",
Y = "_Y",
Z = "_Z",
W = "_W",
Object = "_Object";
/// <summary>[Editor-Only] The full names of various members in <see cref="UltEvents.PersistentArgument"/>.</summary>
internal static class Full
{
public const string
Type = "PersistentArgument.Type";
}
}
/// <summary>[Editor-Only] The names of various members in <see cref="UltEvents.PersistentCall"/>.</summary>
internal static class PersistentCall
{
public const string
Target = "_Target",
MethodName = "_MethodName",
PersistentArguments = "_PersistentArguments";
}
/// <summary>[Editor-Only] The names of various members in <see cref="UltEvents.UltEvent"/>.</summary>
internal static class UltEvent
{
public const string
Class = "UltEvent",
PersistentCalls = "_PersistentCalls";
}
}
}