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30 lines
615 B
C#
30 lines
615 B
C#
3 days ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ButtonSoundClick : MonoBehaviour
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{
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public AudioSource audioSource;
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public Button[] allButtons;
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private void Start()
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{
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Starter();
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}
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void Starter()
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{
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allButtons = FindObjectsOfType<Button>(true);
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for (int i = 0; i < allButtons.Length; i++)
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{
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allButtons[i].onClick.AddListener(() =>
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{
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PlayClickSound();
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});
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}
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}
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void PlayClickSound()
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{
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audioSource.Play();
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}
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}
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