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using System;
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namespace Cysharp.Threading.Tasks
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{
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public abstract class MoveNextSource : IUniTaskSource<bool>
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{
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protected UniTaskCompletionSourceCore<bool> completionSource;
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public bool GetResult(short token)
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{
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return completionSource.GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return completionSource.GetStatus(token);
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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completionSource.OnCompleted(continuation, state, token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return completionSource.UnsafeGetStatus();
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}
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void IUniTaskSource.GetResult(short token)
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{
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completionSource.GetResult(token);
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}
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protected bool TryGetResult<T>(UniTask<T>.Awaiter awaiter, out T result)
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{
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try
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{
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result = awaiter.GetResult();
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return true;
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}
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catch (Exception ex)
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{
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completionSource.TrySetException(ex);
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result = default;
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return false;
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}
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}
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protected bool TryGetResult(UniTask.Awaiter awaiter)
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{
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try
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{
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awaiter.GetResult();
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return true;
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}
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catch (Exception ex)
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{
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completionSource.TrySetException(ex);
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return false;
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}
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}
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}
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}
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