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CrowdControl/Assets/3rd/StompyRobot/SRDebugger/Scripts/UI/Other/PinnedUIRoot.cs

27 lines
692 B
C#

3 months ago
namespace SRDebugger.UI.Other
{
using SRF;
using SRF.UI.Layout;
using UnityEngine;
using UnityEngine.UI;
public class PinnedUIRoot : SRMonoBehaviourEx
{
[RequiredField] public Canvas Canvas;
[RequiredField] public RectTransform Container;
[RequiredField] public DockConsoleController DockConsoleController;
[RequiredField] public GameObject Options;
[RequiredField] public FlowLayoutGroup OptionsLayoutGroup;
[RequiredField] public GameObject Profiler;
[RequiredField] public HandleManager ProfilerHandleManager;
[RequiredField] public VerticalLayoutGroup ProfilerVerticalLayoutGroup;
}
}