CrowdControl/Assets/Scripts/EventManager.cs

16 lines
394 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EventManager : MonoBehaviour
{
public delegate void DoIt();
public static event DoIt CoinIncreaser;
[ContextMenu("CoinIncreaserCaller")]
public void CoinIncreaserCaller()
{
SafePlayerPrefs.SetInt("Money", PlayerPrefs.GetInt("Money") + 10);
CoinIncreaser();
}
}